Physigrams: modelling devices for natural interaction will be published soon by Springer. This paper was written under the DEPtH Project by Alan Dix, Masitah Ghazahil, Steve Gill, Jo Hare & Devina Ramduny-Ellis.
The time has come for Alex to move on, we would all like to wish him good luck in his new role at DCA.
Alex’s PhD thesis can be found here “Contextual Testing of Interactive Prototypes at the Early Stages of the Design Process”
Thank you Alex & good luck!!
Other prototyping toolkits:
This is an interesting article on the high level design process used by IDEO, do design all things including services, not only products:
Practically speaking, the approach isn’t complicated. In stages, it goes like this: firstly, immersion, whereby the designers research the problem by plunging themselves into it – talking to the people they’re trying to help, working with them, interviewing experts. Secondly, synthesis – whereby they gather together their findings and look for patterns. Third, ideation – brainstorming solutions to the real problems identified by stage two. Then comes prototyping, making mock-ups of solutions to try out against the problem. After that comes the product. Only at the end, at the prototyping stage, are judgments made; until then, all ideas are given equal weight.